Invalid 2D symbol
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‎2007-01-27
09:47 PM
- last edited on
‎2023-05-24
12:05 PM
by
Rubia Torres
‎2007-01-27
09:47 PM
Polygon is degenerated, at line 919 in the 2D script of file wa_trim_us_10.gsm.
Then in the preview window I get this message.
Invalid 2D symbol. Open the library part for editing and check its 2D script for errors.
How do I fix this?
Thank you
1 REPLY 1
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‎2007-01-27 11:43 PM
‎2007-01-27
11:43 PM
Generally, you get this because of poor programming on the part of the object creator. The fix (short of learning GDL and fixing the object itself) is to look for a parameter that you've used that currently has a zero value, and replace it trying a value >0. This message is usually due to a 0. Based on the message you have, the zero value is probably in the trim section of the object parameters.
Usually (and I stress USUALLY) you can use a very small non-zero value and the object will once again work.
Usually (and I stress USUALLY) you can use a very small non-zero value and the object will once again work.
Richard
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Richard Morrison, Architect-Interior Designer
AC26 (since AC6.0), Win10
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Richard Morrison, Architect-Interior Designer
AC26 (since AC6.0), Win10