Generally, you get this because of poor programming on the part of the object creator. The fix (short of learning GDL and fixing the object itself) is to look for a parameter that you've used that currently has a zero value, and replace it trying a value >0. This message is usually due to a 0. Based on the message you have, the zero value is probably in the trim section of the object parameters.
Usually (and I stress USUALLY) you can use a very small non-zero value and the object will once again work.
Richard
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Richard Morrison, Architect-Interior Designer
AC26 (since AC6.0), Win10