Missing Library Part or image -
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‎2020-07-31 11:15 AM
I'll start by saying that I use my own template (I created it starting from a basic templated with materials translated in my language and am editing it when necessary).
In the last few months I encountered a problem (from one version of my template to another). I have a list of missing Library Parts or Images.
Basically something is creating me about 80 new surfaces and fills and I cannot find how to solve the error. I've tried 'delete and replace' from attribute manager for both the surfaces and the fills and for the moment the error goes away. I save the .pln, save a new instance of .tpl but when I open the new .tpl the missing library parts appear again.
I tried to delete the embedded library and it does not solve the problem. If I save a .pla file i revise the message that there are some macros or library parts missing and the Report is showing me a long list of the same surfaces.
HELP!
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‎2020-08-03 11:18 AM
This means they are being automatically created by a MASTER_GDL object in one of your loaded libraries.
You will not be able to stop this unless you track down and delete that MASTER_GDL object.
Or find those texture files and add them to a loaded library.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2020-07-31 11:37 AM
You can find more information in the Library Manager on the bottom part (Where the loading report appears).
Hope this helps.

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‎2020-08-03 03:33 AM
Open the old version and go to the Library Manager to see what libraries are loaded.
You will need to load the same pones in your new template.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2020-08-03 09:18 AM
My problem is that I don't know how to find it and delete it. And I don't have any other new libraries imported since the las version of .tpl that didn't have this error. The only thing different is that I added a few .jpeg to the embedded library that I tripple checked for errors anf those are not it..
I tried to import all the libraries that I have on my computer and all I get are duplicates and the missin files are still there..
How cand I find those missing parts and replace/delete them for good?? And replacing them from atribut manager doesn't work because they are "recreated" when I reopen my .pln/ .tpl
Thank you,
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‎2020-08-03 09:19 AM
Braza wrote:I have read the toppic. It doesn't help me because even if I replace the missing files in Atribute Manager they are recreted when I reopen my .tpl/.pln file.
Have you checked this post?https://archicad-talk.graphisoft.com/viewtopic.php?t=48194
You can find more information in the Library Manager on the bottom part (Where the loading report appears).
Hope this helps.

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‎2020-08-03 09:59 AM
Psyche wrote:
How cand I find those missing parts and replace/delete them for good?? And replacing them from atribut manager doesn't work because they are "recreated" when I reopen my .pln/ .tpl
Open your Library manager and look at the warnings.
Choose one and click on 'More Information'.
It will probably say that the texture file is missing from a surface.
You need to edit that surface and either delete the texture completely or replace it with another.
If that is not it can you show a similar screen shot (as my attached) of your Library Manager showing the 'More Info' for one of the missing attributes.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2020-08-03 11:01 AM

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‎2020-08-03 11:18 AM
This means they are being automatically created by a MASTER_GDL object in one of your loaded libraries.
You will not be able to stop this unless you track down and delete that MASTER_GDL object.
Or find those texture files and add them to a loaded library.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2020-08-03 07:57 PM
Hope this helps.
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‎2020-08-05 09:47 AM
Thank you so much for the help given!
Barry wrote:
I see they are in italic font in your attribute manager.
This means they are being automatically created by a MASTER_GDL object in one of your loaded libraries.
You will not be able to stop this unless you track down and delete that MASTER_GDL object.
Or find those texture files and add them to a loaded library.
Barry.