Hi sinceV6!
I simply hate the user interfaces - and i love them too...
In my opinion - nobody should need the user interface in the object-dialogue except for the first settings before putting in the thing.
After beeng placed in the drawing-enviroment - it should be possible to alter all the main variables direct in the normal drawing editor without the need to open the object-dialogue once again - by editable hotspots.
I think - it would be a good thing for further developing GDL by Graphisoft - to make it much easier to handle user-editable hotspots and other variable-types in a similar way. It should be possible to change texts, surfaces, hatches, linetypes ect. direct in the drawing enviroment with new pet-pal-icons a gdl-programmer can make in GDL!
The now existing editable hotspots in gdl needs 6 !!! commands for altering one variable!!??!!
This should be made much easier in one command!
The existing command is a vector - defined in 3D. There would be no need for it by using the common used addx, addy, addz, rotx and so on on a single-line command for simple vector pointing in only one direction. This would be much easier do understand by reading the code. And in fact - in my code - i use the existing 6-line-command exact this way.
There should be the possibility for a user to point at a surface in 3d and get the option for altering the surface without any other step between.
There should be the option to alter any GDL-shown Text in the drawing-enviroment direct -without the need to open a user-dialogue.
And so on..
So - again - i like the user-Dialogue - script for the first settings and i hate it for any other further alterings..
In my kind of idea for the User - Guiding - there should be no need for translations most of the parameter-names - because You see direct in the drawing enviroment - what You do.
Just a wisch and a suggestion for You - Graphisoft-People!
PLRASE MAKE IT POSSIBLE IN A SIMILAR WAY!
AC5.5-AC27EduAut, PC-Win10, MacbookAirM1, MacbookM1Max, Win-I7+Nvidia