making 3DS smooth in GDL
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2005-01-29 07:34 AM
2005-01-29
07:34 AM
It comes in as VERTs EDGEs and PGONs.
These can't be made to render smooth..... or can they????
Dwight Atkinson
4 REPLIES 4
Anonymous
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2005-01-29 02:23 PM
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2005-01-29 06:05 PM
2005-01-29
06:05 PM
I see.
All of them.
Attached is the kind of thing we hope to be making in "Silo" and importing.
I'm looking for a global command to render smooth the edges....
All of them.
Attached is the kind of thing we hope to be making in "Silo" and importing.
I'm looking for a global command to render smooth the edges....
Dwight Atkinson
Anonymous
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2005-01-29 06:21 PM
2005-01-29
06:21 PM
Dwight wrote:Hapilly, there are no sharp edges, so all edges can be smooth. Not necessary to make a selection.
I see.
All of them.
Attached is the kind of thing we hope to be making in "Silo" and importing.
I'm looking for a global command to render smooth the edges....
I don't know a global command for this.
You can try
2 for each edge status (the last value)
2 for each pgon status (the third value)
It must be some body -1 at the end. Replace with body 2 or -2, and look if it works.
Anonymous
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2005-02-01 05:25 PM
2005-02-01
05:25 PM
Hi dwight, just two search and replace, et voilà.
EDGE 1, 2, 1, 578, 0 !#1 for eg. Replace ", 0 !" with ", 2 !" (replace all)
PGON 3, 0, 0, 1, 2, 3 !#1 for eg. Replace "3, 0, 0," with "3, 0, 2,"
BODY 1 replaced by BODY 2
I did not have the 3ds import plugin, and had to download one on a German site. It works great.
EDGE 1, 2, 1, 578, 0 !#1 for eg. Replace ", 0 !" with ", 2 !" (replace all)
PGON 3, 0, 0, 1, 2, 3 !#1 for eg. Replace "3, 0, 0," with "3, 0, 2,"
BODY 1 replaced by BODY 2
I did not have the 3ds import plugin, and had to download one on a German site. It works great.