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wallniche

rozky
Contributor
Hi,
can someone help with this please?

PUT -A/2,yy1+rr1,1,
A/2,yy1+rr1,1

FOR angle=alfa TO 180-alfa+EPS STEP delta
y=(yy1+rr1)*sin(angle)
x=(yy1+rr1)*cos(angle)
PUT x,y,1
NEXT angle

PUT -A/2+(A/2+e1),yy1+rr1,-e2,
A/2-(A/2+e1),yy1+rr1,-e2

FOR angle2=alfa2 TO 180-alfa2+EPS STEP delta2
y=(yy1+rr1-(A/2+e1))*sin(angle2)
x=(yy1+rr1-(A/2+e1))*cos(angle2)
PUT x,y,-e2
NEXT angle2

pen WALL_SECT_PEN
MATERIAL WALL_MAT_A
addz -0.1
addy B-(yy1+rr1)
RULED NSP/6,1+2+4+16+32,
USE(NSP)

DEL 2


addz -WIDO_SILL - WIDO_REVEAL_SIDE*(WALL_THICKNESS - 2*WIDO_SILL)

rotx -90
wallniche 6, 1, 1,
0, 0, 1, B,
A/2, 1, 1+2+16,
A/2, 0, 1+2+16,
-e1, e2, 1+2+16,
e1, e2, 1+2+16,
-A/2, 0, 1+2+16,
-A/2, 1, 1+2+16
DEL 2

NICHE.jpg
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15 REPLIES 15
rozky
Contributor
gsm file
Ryzen Threadripper 1950X - 64GB RAM; NVidia GTX 1080Ti ; Windows 10 64bit; AC10-AC23 (64bit)
I would code the arch into the niche (not rotated like you have it) and then use a tube or prism of some sort to fill the rest
rozky
Contributor
than you,
Sides of niche are not perpendicular...
Ryzen Threadripper 1950X - 64GB RAM; NVidia GTX 1080Ti ; Windows 10 64bit; AC10-AC23 (64bit)
Barry Kelly
Moderator
rozky wrote:

Sides of niche are not perpendicular...
The sides of a niche don't have to be perpendicular.
They can be a prism so they will be perpendicular but they can also be a pyramidal or wedged where the sides won't be perpendicular.

I haven't played with it enough myself to tell you the actual settings - or if in deed it will actually work.

Remember if you can't do it with one wall niche you can combine 2 or more to get the shape you need.

Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
rozky
Contributor
@Barry, thank you for a tip. I try this, but in this type of niche_shape (arch) it doesn't work. maybe I overlooked something i don't know.
So i tried "SenecaDesignLLC" method (thank you again) with tube. (i hope this is the way) Unfortunately I have problem with tube geometry - it is deformed.
Nika.jpg
Ryzen Threadripper 1950X - 64GB RAM; NVidia GTX 1080Ti ; Windows 10 64bit; AC10-AC23 (64bit)
rozky
Contributor
...
Ryzen Threadripper 1950X - 64GB RAM; NVidia GTX 1080Ti ; Windows 10 64bit; AC10-AC23 (64bit)
looks like you will have to extrude and cutform? no tube they are problematic
if you find the right calculations for distance, the wall niche with method 2 gets you what you want
rozky
Contributor
finally I find solution. Not nice but it works.
wallniche with method 1,A,B,....Subgroup with Prism A,B(prism interact with wall) and Ruled.
If someone have a time try to find smarter solution with this parameters.
Thank you all...
parameters.jpg
Ryzen Threadripper 1950X - 64GB RAM; NVidia GTX 1080Ti ; Windows 10 64bit; AC10-AC23 (64bit)