In general, and IMHO, screens, wire fencing, etc. are best represented by an alpha-masked texture material with a corresponding fill that produces the desired linework in elevation ... unless you need to cut sections through the wire or lathe and have those sections look accurate at a high scale, or have extreme close-up views.
The image-applied-to-surface approach eliminates thousands of polygons that would otherwise slow down your model for no reason.
As Link says, this has been discussed as length over the years both here (search) and the old escribe archive (also searchable).
Good luck with your project.
Karl
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
One of the forum moderators