Matthew,
Thanks for the reply.
I just tested this again with a simpler tower.
Two full circle walls, the first one on story 1, second one stacked on
the first on story 2, their thickness is 2'-0".
The conoid (truncated cone shell) is vertical
with it's narrower end at the top and a shell thickness of 3'-0".
It's lower internal diameter is equal to the outside diameter of
the circular walls , it's upper internal diameter is 1'-0" less
than the the outside diameter of the walls.
I am using this as an SEO operator like a pencil sharpener
to subtract that portion of the walls that interpenetrates the conoid.
I set the surface of the targets to keep their own attributes.
I set the material, as you suggested, to a regular fill pattern.
Not only do the wall edges not show but also the walls do not clean-up
as they did before the SEO.
In 3D the edges are visible, even in hidden line mode, but the joint
between lower and upper wall does not clean-up.
If I set the surfaces to inherit the operators attributes not only
are the edges still not visible but the joint now is delineated with a
rust colored line that I can't find in any of the settings for the object.
What other SEO would you suggest to get this pencil sharpener effect?
Thank you,
Peter Devlin