The image you show is a photorender top down.
Go in to axonometry 3D view, 3D projection settings and pick 'top view', set the camera azimuth up the way you like (270° is true XY axis view) and render.
A work around to show textures in a top down 3D document would be to make a lot of graphic override rules and image fills to replace the vectorial fills of surfaces. This is a bit complex to explain in a quick forum post. Given the nature of graphic overrides (it will override the whole element to be one surface), it might not even work for your model.
Erwin Edel, Project Lead, Leloup Architecten
www.leloup.nlArchiCAD 9-26NED FULL
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