Standard Parallel Projection presets (Top,etc) are rotated
Anonymous
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2010-06-16
08:03 AM
- last edited on
2023-05-23
04:48 PM
by
Rubia Torres
2010-06-16
08:03 AM
If I do select the rotated "Top" view and then save as object, without correcting it, whenever I place that object, it is placed rotated - which is undesirable.
Any ideas what's going on? Thanks.
3 REPLIES 3

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2010-06-16 09:33 AM
2010-06-16
09:33 AM
The easiest way to set it is to select "Top view" as you have done.
Then grab the little camera icon and drag it below the house.
This should set the "X" angle to 0° and length to 1000, "Y" to 90° and 1000 and "Z" to 0° and 0.
If not you can amend them to these values.
This should give you what you are after.
Barry.
Then grab the little camera icon and drag it below the house.
This should set the "X" angle to 0° and length to 1000, "Y" to 90° and 1000 and "Z" to 0° and 0.
If not you can amend them to these values.
This should give you what you are after.
Barry.
One of the forum moderators.
Versions 6.5 to 27
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Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2010-06-16 10:23 AM
2010-06-16
10:23 AM
Thanks Barry, that solved it - effectively setting the camera's "Azimuth" value to 270 degrees.

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2010-06-16 12:13 PM
2010-06-16
12:13 PM
What I usually do is save this view with a name like "real top view" or something similar. It puzzles me as to why the default top view isn't so.


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bT Square Peg
https://archicadstuff.blogspot.com
https://www.btsquarepeg.com
| AC INT | Win11 | Ryzen 5700 | 32 GB | RTX 3050 |