how to chamfer a morph extruded curved block
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2021-05-13
12:08 PM
- last edited on
2023-05-24
07:00 PM
by
Rubia Torres
I have a morph created from a curve, then how to chamfer the top 2 edges? or how to achieved this with shell tool?
Morph tool seem to extruct fom one direction (perpendicular to the face)....
Thanks
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2021-05-13 12:51 PM
But honestly, I think this is a job for Multi-Segmented Beam with specific Complex Profiles and Offset-Modifiers. Did you try this?

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2021-05-14 02:42 AM
Maybe create morph lines on the end surface (in the chamfer shape you want), so you end up with separate surfaces.
Then 'Tube' (extrude) that surface along the curve of the morph.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2021-05-14 09:16 AM
Thanks Braza and Barry
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2021-05-14 12:09 PM
You are welcome.
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@Barry
I gave it a try and it was ok for me... Perhaps you forgot to "Apply to all edges".
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Cheers,
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2021-05-14 03:27 PM
(1) But my AC-24 don't have "apply to all edge"...
(2) how can I chamfer an edge with different distances (x, y) at two directions?
Thanks
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2021-05-14 04:31 PM
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2021-05-14 04:39 PM
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You will have to: Select your Morph > Press Shift+Ctrl kees > Click on the desired edges (They will become blue when selected) > Left Click on any selected (Blue) edge > The Morph Tool Box open > Select Fillet/Chamfer Operation Icon > Insert the desired Chamfer dimension in the Fillet/Chamfer Dialog box will open > Ok.
2. To give a different dimension to the chamfer you can move the selected edges to the right place.
Edit: Just saw your last post. 2. Yes. Exactly
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2021-05-14 05:29 PM
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2021-05-15 11:10 AM
Braza wrote:
@Barry
I gave it a try and it was ok for me... Perhaps you forgot to "Apply to all edges".![]()
What I meant (to be a little clearer) was is that sometimes it won't work if there is already a fillet/chamfer on another adjoining edge.
For example, now apply a chamfer to the front vertical edge of the morph in your image - that might work with a chamfer - but if you were dong fillets it wouldn't (at least not with the same radius).
Then apply a chamfer to the top horizontal edge - that won't work at all (even with a simple chamfer) when the other two adjoining edges are already chamfered.
But if you select all three connecting edges at the same time and fillet/chamfer and 'apply to all edges' it will work.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11