BIM optimized procedural terrain generator
Possible use cases of such an object. It could range from conceptual renderings, schemes, axonometric projections, facades or sections. It can quickly generate believable terrain when you do not need any specific location.
Main settings are number of iterations (or octaves)
And colors for "heightmap" effect
Resulting effect of heightmap
The genarator is pseudo random or full random
And multiple view types are supported, including NURBS
This can also be animated
Good stuff!
There is a bit more in my case study I did awhile ago https://Graphisoft.com/case-studies/exploring-Archicad-algorithms-and-parameters-with-gdl-coding 🙂
Some use for this object after all this time 🙂
Super! And nice write-up for the case study...which somehow I had not seen before. (Graphisoft needs to put dates on those pages... and highlight them here in the Community.)
Sadly, the entire world knows where Lviv is now. I hope you, your family and colleagues are all safe.
You must be a registered user to add a comment. If you've already registered, sign in. Otherwise, register and sign in.