Hi,
I've been playing with creating a series of windows in a series of walls. The walls are 600mm long, and I'm placing the window point component from the endpoint of each wall and I even sampled a window instance in order to get the same settings etc.
Nevertheless, the windows that are being generated are not 600mm wide but 900mm, for no apparent reason.
Can someone explain the proper way to control window width, either by instance or by properties set in GH?
Thanks