Hello,
I've reindexed the Surfaces of the windows in both the Source and the Target file in order to fix some attributes mishups.
Now (maybe related to that above) all the window reveals appear black in the Target, but good in the Source.
I have not reindexed the brick texture that's supposed to show on the reveal
Target:

Host file:

Additionally all Niche window objects also decided to turn black. Previously they were set to display the host wall Surface. I managed to fix them by giving them the specific Surface
Any Ideas on how to fix?
Thnak you!
Operating system used: Windows 11