GDL Objects from 3DS file
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2006-08-19
05:41 AM
- last edited on
2023-05-11
12:31 PM
by
Noemi Balogh
Comments appreciated
Scooter

ps I have attached an example
Notice the stretched image over each segment

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2006-08-19 07:21 AM
Can you show me what you were expecting the surface to do?
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2006-08-19 08:02 AM
This is not the exact texture I want to use but it best represents what I want the material to do. Here is an example of the same material rendered in the previous pic but on a flat surface.

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2006-08-19 08:04 AM
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2006-08-19 08:06 AM

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2006-08-19 08:14 AM
At any rate, there's no solution to controlling the texture map against a non-rectilinear surface in Archicad - you takes what you gets, eh?
There's a GDL command where mapping direction can be controlled, but there is no command to address curved, bulging surfaces.
My advice is to apply a texture without obvious direction and accept the limits of Archicad mapping.
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2006-08-19 08:28 AM
The first image is of a roof form 60 m in length.
The second image is a close up to verify the texture.
I am having problems applying the texture to a correct scale and also the direction. When changing the 3d texture direction in Archicad it just doesn't change.

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2006-08-19 08:33 AM
You are rendering in LightWorks?
Are you sure to transfer the angle change to Lightworks?
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2006-08-19 08:37 AM
With the alignment tools
You are rendering in LightWorks?
Yes
Woulg you like if I sent you an example of the form?

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2006-08-19 08:39 AM