How to get the realistic light show!?
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ā2007-09-17
10:14 PM
- last edited on
ā2023-05-11
02:39 PM
by
Noemi Balogh
I'm a newcomer from Vietnam, and I've learn to use AC11 2 weeks ago.
There some first result!
-- I wonder how to light the bottom face of an object ??? It's always seem to be dark and not realistic.
-- Dear Dwight! I realy like your book. Can u tell me how to buy it?? I've got cash only!
( Execuse me for bad English!

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ā2007-09-18 06:53 PM


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ā2007-09-18 06:55 PM
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ā2007-09-18 07:00 PM
What elevation for that only one light ???

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ā2007-09-18 07:15 PM
How faint the tune
Somewhere theres heaven
How high the sun?
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ā2007-09-20 03:30 AM

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ā2007-09-20 04:34 AM
They lack modeling.
You'll also need a different material for shade versus well-lit and this can mess up the quantity calculation chart.
I find the "Undersun/Hellezon" approach copes with any dark shade condition without adding rendering time.
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ā2007-09-21 08:55 AM
Sukhoi wrote:Sukhoi, looking at your exterior view I suggest more archictecural detail for the facades would add to the realism. Also the roofs look too thin. Interiors are great though.
Thanks "Whatever" for your guider.
I find out 2 way to light the bottom face of an object
1) Use an extra sun - without cash shadow
2) Use Realistic method of the " Sky object"
- Sample 200 ( duo2.8, 1gb ram) , may be more on stronger system.
The second way make picture look more realistic than the first - especialy in the conner of wall&ceiling.
Hope to sharing the skill with every body.
Here are some test - same V-ray presentation![]()
(Execuse me for bad English)
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