You might want to increase your Diffuse depth settings to maximum ( under Global Illumination), and also increase the general Ray depth and Ray threshold settings (under General Options.)
This may or may not completely eliminate the problem ( I've found that they are they key or the key culprits if you may - along with Reflection depth - when dealing with errors to do with reflection, refraction and transparency in Cinerender), since Bitmap and billboard trees and objects seem to be a big overall problem that have yet to be hashed out on the Maxon end rather than on the GS end.
You have to bear in mind the fact that the version of the Cinerender engine we're using in ArchiCAD is actually one version behind the actual current version of Cinerender engine that currently runs in the current or latest version of Cinema4D.
Which means Maxon may have already resolved the issue, but we may not get a fix until GS update the engine to the current or at least get a hotfix or update to that specific module.