Hello,
Did you ever find the solution? We have had this problem on our last two projects, and some preliminary renderings today show that we're going to have this problem again on this project.
I don't even know how to describe this problem... it's as if the transparent plane of the tree cancels out the reflectivity of any transparent surfaces behind it? Or the transparent plane of the tree "artificially lightens" the transparent surfaces behind it? The same thing happens when we look through two glass surfaces. (Please see the attached examples. I have also included the .renderingscene file so that anyone interested could try it for themselves.
I do not believe this has to do with the Ray Depth or Ray Threshold;
- * For Ray Depth I have tried 500 (the max), but the problem remained.
* For Ray Threshold I have tried 500 and zero, but the problem remained.
* For Reflection Depth I have tried 200 and 1, but the problem remained.
In this particular case the glass being used is the
Glass: Clear, Fast*
, but the problem happens with the other glass surfaces as well.
Graphisoft Tech Support says
"I have narrowed down the cause of the rendering artifacts to the Surface's Reflectance Channel settings for the stair glass., specifically the Layer 1 and Layer 2 configuration settings. I am afraid that you will need to run some tests as to the desired settings, as this goes beyond our brief here at Tech Support."
But I don't really understand what that means. In the Surface's Cinerender settings, I have tried disabling the reflectance all together (and enabling the transparency, which was off for some reason), but that had no effect. I have also tried substituting each of the other glass surfaces, but the problem remains.
Please help! Thank you!
ArchiCAD 27 (5003 USA Full), M3 Max MacBook Pro, 96 GB RAM, MacOS 14.5