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2006-10-03 06:45 PM - last edited on 2023-05-11 12:30 PM by Noemi Balogh
2008-10-08 08:01 AM
import the mxs file that maxwell plugin creates when rendering or exporting to the studiowhere do I find the mxs file?
2008-11-11 07:52 PM
flamingjawa wrote:1. Try using the mesh tool but set the subdivision of the mesh so that you get a dense grid of polygons. Each square should be about 6" or so. Then you can turn off adaptive and set to 128 or 64. The key is to provide many polygons for displacement to take affect.I would say yes. If you don't use any other 3d app to import your geometry, add more triangles and bring back into the archicad, then displacements like grass is quite impossible task and I would say most useless. Some different type of displaced materials might work, like stone walls etc.
2008-11-15 10:00 AM
Burginger wrote:do you still have this model from GS? I'd like to mess around with it in Maxwell Render and compare my results with yours, but I can't seem to find it on their site anywhere.
Taking a standard example model - the NHS Building - (supplied on the GS web site)
2008-11-28 03:13 PM
2009-08-19 07:07 AM
"Daniel Hruby" wrote:
Another view, w/ differnt multi light settings. This is an awesome feature of Maxwell. Fading lights in near realttime to balance the perfect scene lighting.
2009-08-19 08:21 AM
2009-08-20 04:01 AM
"Daniel Hruby" wrote:
Have you tried opening the file in the Studio application? Do that to check and see that you have some geometry. You also need to go into the Materials in Archicad and set them up with Maxwell properties. Just change the preview engine to Maxwell and you can then set some basic values for your materials (including emitters for lights) or you can link directly to very good maxwell materials that you can download from the Maxwell materials site. MXM Gallery
It sounds like you just need to keep playing around with the render settings until you get it working. If you want to post an MXS file, I can look at it for you.
2009-08-20 04:22 AM
2009-08-20 07:13 AM