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Need help with interior light sources

Anonymous
Not applicable
Hey Everyone,
I need some help making this rendering look more realistic. I have been reading the posts from muddasick on his "Take a look" post and taken some advice from that for this rendering. I have added window lights to the ceiling and just over these plexiglass cage units. I am trying to get a realistic looking 2x4 recessed light fixture and a realistic ceiling texture that resembles acoustic tile. Also any help to improve my lighting would be much appreciated.

Here is my current setup
Sky Object outside the window
int=78 lat=1 long=6
Sun object outside the window
int=82 #=14 diversion=5
3 Sun objects in the ceiling shining through a dimpled glass slab for the 2x4 lights
int=22 #=3 diversion=5
and the 3 window lights, one under the soffit of the window to the left, one for the whole room aimed at the ceiling and one floating a foot over the plexiglass cages to the left.

As you can see by the pic, I have direct beams coming straight to the floor out of my 2x4 lights, is there a way to soften this? do i need to use window lights instead of sun objects to achieve this? Any help would be appreciated.

Thanks,
Dave

AM-test16.jpg
11 REPLIES 11
Dwight
Newcomer
BTW: what is this place?
Prisoner processing?
what?
Dwight Atkinson
Anonymous
Not applicable
It's an animal hospital and adoption center. This is the room that holds the rabbits that are up for adoption. I have to render and add people to 5 spaces in this place. An exam room, treatment room, a cat colony room, and a cancer care unit. They want me to place a doctor, animals and even an x-ray of an iguana in a viewbox on the wall.