Photorender size constraints

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‎2003-11-12
06:57 AM
- last edited on
‎2023-05-11
02:02 PM
by
Noemi Balogh
Am I missing something blatantly obvious or is this a problem?

Any advice or workaround ideas would be appreciated. But we need these images to be automatically updateable in PM, as per all the other views.
Cheers,
Link.
AC8.1 PM 3.1
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‎2003-11-12 07:18 AM
Link wrote:I haven't tested such a large size now by by printing, but it seems that when you adjust the size of the image AND the resolution, in the Photorendering Settings, this would automatically adjust the printed output size.
Am I missing something blatantly obvious or is this a problem?![]()
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‎2003-11-12 09:10 AM

Are you

You should also check that you haven't got the checkbox for 'keep same proportions as 3d window' checked??
For ME, it
Are you on a Mac?
I must confess to _not_ having done a _lot_ of huge 'photorealistic' rendering in AC (?!?!) but have produced some large (4000x4000) sketch outputs...
HTH - Stuart

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‎2003-11-12 04:15 PM
You should also notice the rendering time is dramatically longer than an 800 x 800 rendering as well.
HTH

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‎2003-11-14 08:38 AM
I don't think I made myself clear. Hopefully these images will help clear it up.
The plan vies shows the extents of the camera. The next view, is of the 3D window extents. And the final view is where the problem lies. The cropping down of the photorender to the 3D window extents.
I'm not saying this is new, but is causing my client serious problems, in the creation of an intricate and very comprehensive customized template.
Cheers,
Link.

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‎2003-11-14 09:37 AM
Link wrote:You cannot render anything that is not seen in the 3D window. IMHo not possible in any software, please correct me if I am wrong. Therefore, the rendering window has to be proportional to the 3D window in order not to have any blank background colored areas around the rendering.
The plan vies shows the extents of the camera. The next view, is of the 3D window extents. And the final view is where the problem lies. The cropping down of the photorender to the 3D window extents.
The problem here is, you can "zoom" out in the 3D window, effectively creating a blank margin space around your 3D view. Not good if you don't want it.
In the screenshots attached, it is obvious that:
- the proportions of the 3D window and the rendering window are not the same
- the proprotions of the rendering window are more suited to a panorama than a single shot
If your client wants to see a lot in the width, but not much in height, reshape the 3D window accordingly, and move the camera out so that its view angle includes all that should be seen. Beware of very wide view angles - fisheye lenses that are built in software usually are not so called "shift" lenses that can correct perspective aberations.
Don't forget: standard 35mm cameras have image aspect ration of 24x36mm, or simply 2:3. DIN paper sizes have 1.41 ratios. Panoramas are QUITE a different ballgame.
HTH,
ArchiCAD since 4.55 ... 1995
HP Omen
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‎2003-11-14 12:41 PM
Further to Djordje's comments, imagine that the photo window will only show an image which is -proportional- in size to the 3d window.
If you make your photo window 3600x3600 rather than 1200x400 then you will probably have happier results

HTH - Stuart

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‎2003-11-14 04:55 PM
I appreciate your replies. Experience shows that what you both say is true, but I thought there may be a tricky workaround to get the results I need. What is especially frustrating is that you can stretch the 3D window and see the rest of the model! Unfortunately stretching or resizing the 3D window is not an option.
I have heard of people turning their camera away from the model to generate the 3D view, then simply turning their camera around in another program (ie. Artlantis) which makes for speedy 3D generation times. I thought maybe I could do the same thing for this, but it doesn't look like it.
And as zooming out is not an option in our case either, I guess I will have to have two cameras for each 3D view. One close, and one further away.
Thanks again.
Cheers,
Link.
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‎2003-11-14 05:27 PM
Link wrote:If you don't mind my asking, why not?
Unfortunately stretching or resizing the 3D window is not an option.
And as zooming out is not an option in our case either, I guess I will have to have two cameras for each 3D view. One close, and one further away.Again, why not? Why not just widen the view cone to get more in the image?
Maybe I misunderstood something


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‎2003-11-15 08:01 AM
That's why.

I will post the result we come up with, hopefully it'll be something special.
Cheers,
Link.