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Rendering a 2-Point Perspective

SimonPF
Participant

Hello everyone,
I'm currently working on a project that involves multiple cameras and two variations, resulting in 20 different photorealistic perspective renderings.

Here's my problem: I want to render the eye-level perspectives using a 2-point perspective. However, when I lay out the already set up 2-point cameras and cutouts, the rendered drawing on the layout appears "crooked" again.

Does anyone know if it's possible to automate this process, or should I just render the 10 images one by one every time a new variation or change is made?

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