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Rendering all-white interiors with Lightworks

Arcadia
Booster
Any tips on rendering those whiter-than-white bright all white kitchens? The one that I have tried previous was a headache and I ended up with lots of dull-grey area's where there was a hint of shadow and some area's that were well lit that were overexposed. Any tips on lightworks material settings and also how to provide an even ambient light to a whole room.
V12-V27, PC: Ryzen 9 3950X, 64g RAM, RTX5000, Win 11
2 REPLIES 2
Anonymous
Not applicable
One way to reduce the well known 'grey' colour :
Lightworks Shader Settings > Pipeline > Graphisoft Emission > Attenuation : change range to lower numbers (2,3,4,...) instead of standard 50. Make sure to have at least 2 materials (wall and ceiling) with different preferences to get contrast.
This method will not bring high realism but it will lighten up colors without the use of light sources. It's worth a try.
Anonymous
Not applicable
Arcadia wrote:
Any tips on rendering those whiter-than-white bright all white kitchens?
Yes - VRay, MentalRay, etc! AC is not good for interior renderings!