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2007-12-2109:40 AM - last edited on 2023-05-1112:51 PM by Noemi Balogh
Rough Limestone Shader Example for AC 11
2007-12-2109:40 AM
Since the new Displacement aspects of LightWorks Shaders haven't made much of a splash, I thought it good to give an example of just how nicely matching displacement with color shaders for interesting surface relief effects.
In this case, Archicad's Rough Limestone Material, normally represented by a texture map, can now be effectively made from a shader.