the project is a mural in a hall.
the graphic is over 10 feet long.
people will be walking along the hall and close to the image.
so the 25 dpi on the lunar project will not do. too much break up of the image and not the desired affect at the three foot viewing range.
I have done other types of images before which were rendered smaller and then let photoshop double or triple the pixelsl to get the image smooth enough to view. then the image was too blocky.
I used to have a large arsenal of renders at my disposal. i have let the versions lapse and need to get up to date on the current versions of rendering applications.
i thought that someone out there might have some general information on my list. I used to be able to make an educated response to this type of question. it has been six years since my rendering high point. lately i have just been doing con docs. now comes along this mural. so I asked for some suggestions for a new rendering app based on high quality.
overall. i take it that AC is NOT going to the suit the needs. I have not used Artlantis or Cinema. I used to use Renderman when it was running on the Mac. I hear it is coming back though.
Any render which accepts the colors and programed textures from AC export would be the best to start out with. does this mean Cinema 4d or Artlantis?
does Cinema have the instant feed back that Artlantis does? saw a demo of Artlantis monthes ago. seemed nice to see the pattern repeat changes on the fly.
Only animation which we may do would be Virtual pictures. you know. Panoramas. I would presume that Cinema and Artlantis can do these types of pictures?????
thanks for the comments.
Terrence Sturm, Architect
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MBP OSX 10.15.4 Quad Core Intel i7 2.2hz
AC 17 build 5019
AC 22 build 7000
AC 23 build
AC 24 build 5000