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Anonymous
Not applicable

"Photorealistic" objects in open-gl view. A question.

Im trying to make photorealistic objects to view in the opengl view. It almost works but I has some errors in the corners. Has archicad any limitations in the size of poligons that can texture? Can it be a problem with the normals?
Many thanks, Jose.


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2 Replies 2
Dwight
Newcomer
The mapping control is the problem. Some shapes just don't work.
Dwight Atkinson
Anonymous
Not applicable
Import from sketchup and the mapping should be OK.

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