Set 3D Texture Origin in elevation/section

Kaj_AL
Enthusiast

This would save so much time, and be a lot easier than having to find the correct place in 3D, and then go back to elevation to see if the corresponding fill has moved correctly. Something similar to how a fill origin can be moved would be great, maybe than can be turned on and off in the On-Screen View Options or somewhere similar.

 

Thank you!

Kaj

11 Comments

I agree that this feature is needed the most on walls. For interior elevation work, this would allow us to have control in an interior elevation view to move the texture origin point (the same way we can do it for slabs on a floor plan). However, this would align both the vectorial texture in the section, elevation, and interior elevation views AND the texture in the 3D view.

I also agree that having any graphic overrides to keep the custom placement of texture origins is essential. Currently, we do not use graphic overrides under certain conditions because they change the origin of the vectorial patterns.

Status
On hold

with 118 Votes

Wish details