Hi, I have a recurring problem with an Archicad model I'm trying to
export. The 3D model will export to 3Ds Max via .3ds format, but will be
completely decimated - with geometry "floating" around and parts
disappearing when viewing it in 3Ds Max. A s...
I am currently trying to export a model from ArchiCAD, using the .3ds
and .fbx formats. Usually I use .3ds, because it works well using the
correct settings. (1000mm, split by surfaces) In the past, I have been
experiencing geometry problems if the m...
Thanks for the suggestions! In this case I found a solution that suited
my needs, since I only need to export the buildings in the model. I
deleted all terrain, roads etc and saved as a new .pln. Textures are now
displaying correctly in Archicad and ...
Thanks, any input is appreciated! --- We've narrowed the problem down,
it seems this error is only occurring after updating the model with
certain objects - so we're now trying to add them one by one, until we
find what's causing the problem. So I gu...
Erwin - I thought that was the issue at first, we have since moved it to
the project origin - same problem. mbl, ejrolon - Yes, the model is very
complex and takes a long time to export. I tried exporting just parts of
the model just to check, and ev...
Thank you. I'm hopeless, can't seem to edit my posts either. In any
case, here are the images. The first two are from 3ds Max, while the
third shows the same problem in Sketchup. The geometry "floats" around
while navigating the model. Seems like the...
Sorry, it's just an image showing the same issue happening in Sketchup.
Starting to wonder if the problem might be a camera or lights being
imported really far from the model. Trying to find out how I can avoid
those being exported from ArchiCAD.