License Delivery maintenance is expected to occur on Saturday, November 30, between 8 AM and 11 AM CET. This may cause a short 3-hours outage in which license-related tasks: license key upload, download, update, SSA validation, access to the license pool and Graphisoft ID authentication may not function properly. We apologize for any inconvenience.
Archicad C++ API
About Archicad add-on development using the C++ API.
SOLVED!

Problem using ACAPI_3D_GetComponent

Anonymous
Not applicable
There is a problem using ACAPI_3D_GetComponent.

I am updating from Archicad22 to Archicad24 and it returns an error code of APIERR_DELETED.

It returns NoError when checked with the same code in Archicad22.

I checked that ACAPI_Element_Get3DInfo returns NoError, so it seems that the element exists in the 3D database.

And I can see the element in Archicad 3D view.

long Get3DInfo (const API_Guid& guid) {
	DBASSERT (APINULLGuid != guid);
	m_Guid = guid;
	BNZeroMemory (&m_info3D, sizeof (API_ElemInfo3D));

	API_Elem_Head elemHead;
	BNZeroMemory (&elemHead, sizeof (API_Elem_Head));
	elemHead.guid = m_Guid;

	ACAPI_Element_GetHeader (&elemHead);
	m_err = ACAPI_Element_Get3DInfo (elemHead, &m_info3D);

	if (m_err == APIERR_BADID)
		return 0;
	if (m_err == APIERR_GENERAL)
		return 0;
	if (m_err != NoError)
	{
		ErrorBeep ("Error in ACAPI_Element_Get3DInfo", m_err);
		return 0;
	}

	m_nBody = m_info3D.lbody - m_info3D.fbody + 1;

	if (m_nBody > 0) GetBody (m_info3D.fbody);

	return m_nBody;
}

bool GetBody (long bodyIndex)
{
	DBASSERT (APINULLGuid != m_Guid);
	DBASSERT (bodyIndex > 0);
	DBASSERT (bodyIndex >= m_info3D.fbody && bodyIndex <= m_info3D.lbody);

	BNZeroMemory (&m_component, sizeof (API_Component3D));
	m_component.header.typeID = API_BodyID;
	m_component.header.index  = bodyIndex;
	m_err = ACAPI_3D_GetComponent (&m_component);  // ACAPI_3D_GetComponent return APIERR_DELETED in Archicad24

	if (m_err == APIERR_DELETED)
		m_err = NoError;

	if (m_err != NoError)
	{
		ErrorBeep ("Error in ACAPI_Element_Get3DInfo", m_err);
		return false;
	}

	return true;
}
1 ACCEPTED SOLUTION

Accepted Solutions
Solution
leilei
Enthusiast
Hi,Maybe the element is column、beam.When you get the guids of beams and columns.You should traverse the sub elements in memo.columnSegments or memo.beamSegments.

for (int i = 0; i < BMpGetSize((GSPtr)(memo.columnSegments)) / sizeof(API_ColumnSegmentType); i++)
{
Get3DInfo(memo.columnSegments.head.guid);
}

View solution in original post

2 REPLIES 2
Solution
leilei
Enthusiast
Hi,Maybe the element is column、beam.When you get the guids of beams and columns.You should traverse the sub elements in memo.columnSegments or memo.beamSegments.

for (int i = 0; i < BMpGetSize((GSPtr)(memo.columnSegments)) / sizeof(API_ColumnSegmentType); i++)
{
Get3DInfo(memo.columnSegments.head.guid);
}
Anonymous
Not applicable
leilei wrote:
Hi,Maybe the element is column、beam.When you get the guids of beams and columns.You should traverse the sub elements in memo.columnSegments or memo.beamSegments.

for (int i = 0; i < BMpGetSize((GSPtr)(memo.columnSegments)) / sizeof(API_ColumnSegmentType); i++)
{
Get3DInfo(memo.columnSegments.head.guid);
}
Thank you. It works!