2017-07-31 03:54 PM - last edited on 2022-12-06 02:02 PM by Daniel Kassai
ModelerAPI::Material material; polygon.GetMaterial(&material); if (material.HasTexture()) { ModelerAPI::Texture texture; material.GetTexture(&texture); }Thanks
2022-12-08 09:00 AM - edited 2022-12-08 11:09 AM
Maybe a late answer helps others:
The Carpet object builds a model with a blank white material, and displays a picture independent from the material (picture GDL command).