2013-03-14 02:47 PM
2013-03-14 10:42 PM
2013-03-15 09:03 AM
Matthew wrote:i think too it's a texture bmp/jpg path problem, but how fix it? cos i have imported a 3ds file during its changeover it asks me the path of all bmp textures, instead for an other 3ds file the prog (3d studio in , a goodies for AC) asks me anything about the path, infact the first looks like OK, but the second has no texture. in google i have found anything about a guide to change the path or inject the path in 3ds file, it's a kafkian situation
It's been a while now but I recall that getting the textures right is a bit of a trick when importing multiple 3DS files. The problem for me was that the exporter (from SketchUp) would generate generic file names for the bitmaps and AC would only load the first instance of each name so one part would look OK but the rest of the textures would be garbage. I forget the exact process I used to fix this but it involved renaming and relinking the bitmaps. It was a bit of a chore but not too bad as I recall.
Also remember that the bitmaps have to be in your loaded libraries or AC won't find them.