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2013-09-26 09:23 PM
2013-10-14 10:07 PM
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2013-10-14 10:58 PM
2013-10-15 02:40 AM
2013-10-15 06:21 AM
2013-10-15 05:33 PM
andras wrote:I mention BIMx and mention why you would opt for Unity (or stick with BIMx).
Hi Stefan,
Your book was a great idea, thanks. I am still thinking on likewise methods to integrate project visualization into an alternative and reasonable, not so time consuming tool and one possible way found. Months ago I also checked unity as well, however find some limitation which keep me away from the product. At the first glance FREE version deemed great idea however there are some limitation in quality comparing with the full 1000$ version. So I just have no idea whether it is worth or not this price.
Also could be better then BIMx regarding game engine can be highly programmable. Have you also dedicated chapter(s) for that as well?
Regards
Andras
2013-10-15 05:34 PM
Dave wrote:You made my day
Stefan,
Received my copy of the book a few days ago.
Nice job! A wealth of helpful tips; especially the section on lighting. That helped me improve my images quite a lot. Lighting was one area I really wanted some help with, and the book did not disappoint.
Will also get into the shader scripting on the next project. Harnessing that system's true power will make for great presentations.
Will definitely have this book opened at my side when working in Unity.
For anyone wanting to try out the Unity software, Stefan's text will save you a lot of time and prevent hair loss (from pulling it out).
Thanks again, Stefan!
2013-10-29 12:25 PM