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Anonymous
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problem with saving as 3ds.

hi. i have a project that has objects which converted from 3ds. some of these objects has too many polygons. So when i try to save 3d model as 3ds. program gives an numbering error that says; "too many faces or vertices for one object. too many object assigned to one layer or material." By the way, when i delete these objects which causes problem i can save the model as 3ds.

does anyone know how to solve this problem?
Thank you
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Anonymous
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