I've merged these identical topics.
No time to reproduce the bug at the moment - the export is supposed to generate a normal render with the current rendering settings, so it sure sounds like a bug.
The work around is to generate a normal render after creating the epix file - should be exactly the same pixel size of course.
Open the epix file in Piranesi.
Then, File > Import the rendered image. The image will replace the RGB channel.
Finally, File > Re-Render to replace the Restore RGB channel with the new RGB channel (correctly rendered-with-shadows image).
Save the file - now the correct epix file.
Before working on the file - verify that indeed you have perfect pixel alignment by test painting with material locks and then plane locks and verifying that the edges of surfaces match exactly. Even one pixel off and your 'real' results will be a mess.
Cheers,
Karl
One of the forum moderators
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB