2019-09-03
02:08 PM
- last edited on
2022-09-26
01:56 PM
by
Daniel Kassai
2019-10-07 11:58 AM
2019-10-07 06:19 PM
material hob_mat prism_ 5, hob_height, 0,0,15, 0,b,15, a,b,15, a,0,15, 0,0,-1!, VERT 0+tile_fill_origin_x,0+tile_fill_origin_y,0 !Origin VERT 1+tile_fill_origin_x,0+tile_fill_origin_y,0 !X direction VERT 0+tile_fill_origin_x,1+tile_fill_origin_y,0 !Y direction VERT 0+tile_fill_origin_x,0+tile_fill_origin_y,1 !Z direction COOR 2+256,1,2,3,4 body -1I also have an editable hotspot set up for the tile fill origin that I can drag around in 3D.
2019-12-16 06:22 AM
2020-02-26 01:09 PM
2020-02-26 05:17 PM
naomihansen wrote:
However, I wanted to thank you for responding, and will now figure out a way to get notified when people answer my questions (since it's taken an embarrassingly long time for me to thank you).
2021-02-23 01:10 AM
coor{3} 2, 4 + 8 + 16,! + 32 + 64 + 128, WALL_TEXTURE_WRAP[3], WALL_TEXTURE_WRAP[4], WALL_TEXTURE_WRAP[5], WALL_TEXTURE_WRAP[6], WALL_TEXTURE_WRAP[7], WALL_TEXTURE_WRAP[8], WALL_TEXTURE_WRAP[9], WALL_TEXTURE_WRAP[10], WALL_TEXTURE_WRAP[11], WALL_TEXTURE_WRAP[12], WALL_TEXTURE_WRAP[13], WALL_TEXTURE_WRAP[14] body 1
IF WALL_SKINS_PARAMS[1][12] then !skin 1, fill orientation FLAG = 4 + 8 + 16 else FLAG = 4 + 8 + 16 + 32 + 64 + 128 endIF
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