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2022-07-26 05:22 PM
So..in a nutshell, shadows aren't showing up in walls that are left in an "existing" state, yet once a new window, door, opening, removed window in a demo state is created....then the shadows on the walls in their existing states....show shadows...........what's happening here?
2022-07-26 08:02 PM
I’ve had this before and for the life of me cannot remember how I got round it. I’ll dig out the file I fixed it in and post it here. Comment back if you haven’t seen it by tomorrow to remind me.
2022-07-26 10:38 PM
much appreciated for the help.
I'm sure it's a renovation filter option setting that I just don't have it set right.
thanks,
2022-07-29 04:17 PM
Any luck on finding how you resolved this?
2022-07-29 05:01 PM
Assuming I have understood what you are trying to do correctly I think the issue is that you need to tell the Renovation Filters for the Existing Graphic Override NOT to override drafting fills. See attached screenshots.
2022-07-29 05:02 PM
2022-07-29 05:08 PM
The shadow appears to be overlaid on the elevations as a drafting fill.
2022-08-02 09:09 PM
THANK YOU LEE.
it was indeed these settings as you pointed out.
Seems somehow these settings I had them off/tweaked/messed with...whatever...and thru my entire shadow fill patts off. this did the trick. thank you.