2003-11-15
08:48 PM
- last edited on
2023-05-17
07:45 PM
by
Gordana Radonic
2003-11-15 10:00 PM
2003-11-15 10:06 PM
Craig wrote:If you are using 8.1 -just got mine last night, you can change the display in the Display Options (!) Great stuff, you can have your composites and print the simple wall at 1/8" scale! Take a look at it.
A Basic question about wall types:
So the question is: if one is not doing detail cuts or using the calculate function to keep a tally of the materials, why use the composite wall structures?
I think you have answered your own question here. Do it only if you use the appropriate scale.
What am I missing? How are others handling wall types?
2003-11-16 03:13 AM
~/archiben wrote:I'll second your own nomination! Sounds like two tips to me, and good ones at that.
composites are useful to use as a wall 'key' to ensure that all team-mates get the right pen weights/hatching/width correct from scratch - in some ways quicker to use for walls than favourites because they can be chosen directly from the info box.
also - by using composites for even single skin wall construction types, you can control the fill direction and ensure that the fill remains perpendicular to the wall at all times. very useful on a complex, non-orthoganal building.
(possible tip djordje?)
2003-11-16 06:06 AM
Karl wrote:Another reason is the control of the wall thicknesses; if you have to change a wall it is MUCH easier to change one composite than Find&Select through all the building(s).
Especially when combined with custom line types and pens for each line of a composite in 8.1 (not possible with an ordinary wall), there may be reasons forallwalls to be done via composite types.
2003-11-16 06:07 AM
~/archiben wrote:By popular demand ans shameless self promotion
composites are useful to use as a wall 'key' to ensure that all team-mates get the right pen weights/hatching/width correct from scratch - in some ways quicker to use for walls than favourites because they can be chosen directly from the info box.
also - by using composites for even single skin wall construction types, you can control the fill direction and ensure that the fill remains perpendicular to the wall at all times. very useful on a complex, non-orthoganal building.
(possible tip djordje?)
~/archiben
2003-11-16 03:58 PM
Djordje wrote:hehehe.
By popular demand ans shameless self promotiongone to Tips&Tricks.
2003-11-16 08:08 PM
2003-11-16 09:21 PM
2003-11-16 09:33 PM
1. Perhaps in 8.2 it would be useful for walls have a scale dependant option much like doors and windows do now. Thus it could shift from a single fill in the composite to the multiple fill as the scale increases. This would be still more useful than the new 8.1 display options.Slightly off thread: A workaround for walls that I use to give different features at different scales is with Hotlinked modules. If a composite wall (with the same name) is defined in both the source and the host files then you can alter the actual contents of the composite in each file independently (AC7.0v3)