2006-09-01 02:55 PM - last edited on 2023-05-23 04:40 PM by Rubia Torres
2006-09-01 05:21 PM
psy wrote:You can create and edit .gsm files without knowing any of the specifics of the file structure if you use the ArchiCAD API. Take a look at the Function Reference for the Library Part Manager in the devkit documentation.
is there any way to create my own .gsm-files?
I've looked over the SDKs but didn't find any information about the internal file structure.
2006-09-02 01:03 PM
You can create and edit .gsm files without knowing any of the specifics of the file structure if you use the ArchiCAD API. Take a look at the Function Reference for the Library Part Manager in the devkit documentation.
2006-09-02 01:21 PM
2006-09-02 01:30 PM
GSM files are text files and they could be edited in every text editorDisagree, the DGL "script" inside is pure text, but the file itself seems to have a header/footer in binary format
2006-09-02 01:40 PM
2006-09-02 04:12 PM
psy wrote:Yes, the API is dependent on ArchiCAD. It isn't intended for stand-alone applications.
But can I use the API without actually using Archicad? I need to built an exporter for my own stand alone-application. As far as I understood the API it only allows me to write plugins, rather than using it in a 3rd-party product.
2006-09-02 04:18 PM
Rafal wrote:GSM files aren't strictly text files. You can open them with a text editor and read/edit the scripts as plain text, but you will also notice that each section in the object has a header which is neither plain text nor easy to interpret. The structure of the header data is the focus of this topic.
GSM files are text files and they could be edited in every text editor (but of course can't control it how it looks and works in Archicad then).
2006-09-03 06:42 PM
psy wrote:I can not help, just information.
1. How is the header/footer of the .gsm file constructed.
2. How is the binary data for "BINARY" organized
2006-09-15 01:51 PM