2023-04-27 06:58 AM
Why do things made with cwall_ disappear?
Doesn't wallline2 recognize as a wall in 2D and not disappear?
But why is it recognized as a window in 3D?
2023-04-27 09:51 AM - edited 2023-04-27 09:52 AM
3d GDL objects are always part of the object itself, in 2d due to special way of display there are commands which are faking the wall, but non of that happens in 3D.
I would like there was something faking/working as a "part of the wall" eg sensitive to other window/door like in 2d. I would also like to have boleans for wall/roof "holes" as an addition to current wallnishe/wallhole crippled commands 🙂
2023-04-27 12:37 PM
I am waiting to fit the insulation in section.
2023-04-27 12:46 PM
You can sense the composite layers (or even profile layers in anchor position of D/W), get their pen/fill/finish props...and make some prism(s) or so.
Refer to wall end objects and see how it is done there.
2023-04-27 01:06 PM
I'm sorry, but could you please explain in more detail?
What you're talking about is how to handle it in windows gsm.
I am not an English speaking person!
It's a little difficult to understand with the explanation now.
It would be a big request to ask for an image. ^^