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on 2020-06-14 12:00 PM - edited on 2021-11-26 01:58 PM by Rubia Torres
Archicad 24 brings significant improvements, but in this article, we look at small differences that will make a higher quality user experience.
It is essential to have a sense of depth when in 3D. So we improved how semi-transparent elements seem in 3D. The following images show you how it looks like when two glass walls are placed next to each other. Note the difference compared to Archicad 23.
To give our users a better experience with Archicad, we made some changes in the Toolbox. With Archicad 24, we have three main tool groups; Design, Viewpoint and Document.
The new Reindex command in Attribute Manager makes it possible to change the index of an attribute.
The dialogue indicates which index is available. If it is taken by another attribute, it shows which attribute belongs to that index.
For better consistency with other tools, Zone Tool's Settings dialog has been renewed.
To better differentiate the details, floor plan details and section details have different icons in the Navigator.
With the Datasmith Export Plugin, you can transfer your Archicad content (geometry, materials, lights, cameras) directly into Unreal Engine, used for real-time rendering and visualizations.
For now, this plug-in is available as a Technical Preview for Archicad 23 and Archicad 24.
Datasmith follows the basic process outlined in the Datasmith Overview and About the Datasmith Import Process, adding particular translation behavior that is specific to Archicad.
After installation (see Installation Guide here), save your content from the Archicad 3D window as a .udatasmith file. In Unreal Editor, use the Datasmith importer (available from the Toolbar) to import the saved file.
See Importing Datasmith Content into Unreal Engine 4.
Single-segment columns have a node at the center of gravity, for snapping and dimensioning.