Building Model to GDL Object
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2014-11-06
05:23 PM
- last edited on
2023-05-24
11:43 AM
by
Rubia Torres
I am trying to assemble a group of buildings onto a site. Each building is a separate file with varying floor levels, etc so using .mod files won't work. In the past I have saved the building model from the 3D window as library object then simply placed in the separate site model as an object.
I am using AC17 and cannot seem to save the building model as a library part that will work in 3D. When placed, only a 2D plan representation will show. In the object settings it states "Invalid 3d symbol. Check script ..." I have tried both Save As>Object and Libraries and Objects>Save Selection As with no difference in results.
Is there a workflow I am missing and / or is there a work around (export as something else and reimport)? I don't need to edit or update the objects I am trying to make.
Thanks!
Mac OS X Lion 10.12.4
2.5 GHz Intel Core i7
16 GB RAM
AC 20 USA

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2014-11-07 01:39 AM
If you try to place it in a new empty file does it generate a viable 3D model?
Do you get an error message in the original file when you generate the 3D model?
Try doing a new and reset (File + New and hold down the Alt or Option key) and then save the model as a 3D model.
What you are trying to do is find out which element(s) is causing this problem.
Let us know if this works
Architect, Consultant
MacBook Pro Retina, 15-inch Yosemite 2.8 GHz Intel Core i7 16 GB 1600 MHz DDR3
Mac OSX 10.11.1
AC5-18
Onuma System
"Implementing Successful Building Information Modeling"
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2014-11-07 02:07 AM
I successfully did a work around where I copied the file, turned off unneeded layers, and converted the entire building to a morph ... then unified the resulting morphs (union). Then I exported the morph as an Object. This worked perfectly through >Librairies and Objects >Save Selection As.
I'll messed around with placing in a new shell file and (merge?) the model didn't come through too well (missing 75% of everything). So obviously I don't think I understand how to place into an empty file.
Mac OS X Lion 10.12.4
2.5 GHz Intel Core i7
16 GB RAM
AC 20 USA

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2014-11-07 04:30 AM
I was suggesting placing the library part into a new file.
You could also try doing a forward merge, merging your current file into a new one. This lets Archicad try to 'heal' itself. Depending on how corrupt or unstable an element is, the program will either right it or delete it and give you an error message that included identifiying the problem element(s). Then you could go back and fix them. You could then save your model successfully as a library part.
HTH
Architect, Consultant
MacBook Pro Retina, 15-inch Yosemite 2.8 GHz Intel Core i7 16 GB 1600 MHz DDR3
Mac OSX 10.11.1
AC5-18
Onuma System
"Implementing Successful Building Information Modeling"
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2014-11-21 06:52 AM
I might try to converted to morph object
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2014-11-22 07:51 PM
Using separate .mod files works 100% fine, you need to
publish them separated by floors (1 mod / floor).
Then just import and adjust the correct elevation.
I am trying to assemble a group of buildings onto a site. Each building is a separate file with varying floor levels, etc so using .mod files won't work.

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2015-04-17 03:37 PM
seems that when saving a file as a gdl object, all kinds of errors get created, from the regular archicad library objects!

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2015-04-21 03:02 PM

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2017-06-14 09:41 AM