Creating Materials through GDL objects with known RGB values
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2007-11-28 12:32 AM
2007-11-28
12:32 AM
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2007-11-28 04:59 AM
2007-11-28
04:59 AM
It's easy.
0.5 = 50% (or about 127 in the 8bit equivalent)
Just do the arithmetic.
0.5 = 50% (or about 127 in the 8bit equivalent)
Just do the arithmetic.