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2006-02-17
03:11 PM
- last edited on
2023-05-26
11:40 AM
by
Rubia Torres
2006-03-04 05:47 PM
2006-03-04 08:45 PM
2006-03-05 02:44 AM
2006-03-05 02:25 PM
2006-03-05 03:44 PM
Tom wrote:This has kept me away from favorites. I finally decided to set them up again when Graphisoft dropped the version number after each part in AC9. Now I've got to go through and set them up again?!
...Except for losing my favorites. Seems like you should able to keep those somehow, otherwise you end up having to make new ones every new library.
2006-03-05 05:05 PM
Jay wrote:I do seem to have some influence on the longer range ideas (navigator/publisher was based on a suggestion of mine long ago) but probably not so much on the immediate (do this now please) type of stuff.
Matthew, Good Luck with SE. Do you have any "pull" with GS, as to be able to ask (Pretty Please) for a SE library that incorporates the same fixes that the AC 10 Library contains? I know they are busy and AC 10 could be released any day (month) now, but just a hope. Would love to get a head-start of the "new" Library.
2006-03-07 10:00 AM
2006-11-13 06:36 AM
Seiss wrote:I think it's a great idea, basically, Seiss - but I think there still needs to be some way of putting a more "off the shelf" kind of window in for those who either don't need that much detail or aren't well enough versed in how to build something like a window to be able to use a toolkit like this efficiently. I don't need all of that detail most of the time, at least at this stage in my career, for example, and it's already a trial to just get basic windows put into my models much of the time. Most of the time I just want a basic representation of a window. I'd like to also be able to set the trim profiles, but honestly, these library parts have so many details I have no idea what to do with that all it does is slow me down from elements that are more important to me to be dealing with at this stage.
Thus, what is really needed is an assembly tool that allows the user to build door and window "openings" by browsing through standard library parts like the door and window objects, with their associated sashes, frames, muntin and mullions, and assemble them with other objects from the library which are not part of the window or door, such as jamb extensions, brick moldings, casings, sills, stools, etc., found in the MSA detailed library, and build a door or window opening, which then can be displayed and replicated as an object itself. I think this is called "model building", and here we would build a model inside the model.