Thanks vrey much.
It is lightworks yes. Almost every material we have made by taking a stock material, duplicating it, and tweaking it and adding our own jpegs.
The carpet is a real easy one, we grab the jpeg from the manufactures wbesite like so
http://www.millikencarpetportfolioonline.com/SmpStdUK/FCSOUKIm.nsf/images/SE27.jpg/$file/SE27.jpg
Then duplicate one of the stock carpet materials and change the jpeg.
The rectangle lights are 'fluorescent ceiling 01 15', 'style 4' and set to 1200mmx300mm. Then for the glass bit of the lamp duplicate the stock material 'glass-lamp' and change the surface colour and emission colour to white and grey respectively. This helps to diffuse the light source and give more of a glow to the fitting.
The circle lights are just recessed spots set very thin (20mm).
My best tip (if you have lots of white walls) is to create your own 'white' material. We don't use 'paint-01' - to painful to try and light nicely.
Take 'ceiling-tile 60x60' material and duplicate, remove the .png of the ceiling tile and change the vectorial hatching to something sensible and thats it. The Exposure to light settings on the ceiling tile are much easier to work with than most of the other materials you would typically use for a wall. Don't forget to match lightwork and internal engine settings, i used to forget to do this all the time!
Anyway, i've strayed way off topic - no ideas on the glass partitions?
🙂