2008-12-28 12:27 AM - last edited on 2023-05-24 10:58 AM by Rubia Torres
2008-12-29 07:09 AM
Karl wrote:Thanks for that explanation Karl. That makes a lot more sense.
To clarify: the uniqueness of hotspot ID's is an issue only within a single placed object. There can only be one hotspot "1" in any particular object. But, all objects can have a hotspot "1".
However, when an object calls macros, those macros are in essence part of the same object... they are all interpreted in order to generated the representation of the object. So, all hotspots across all called macros must be unique.
2008-12-29 07:11 AM
Peter wrote:Could it be that the 2D script works but the hotspots aren't editable?
So, it seems that even though, you write an editable hotspot, that contains a duplicate ID, it does not cause a runtime error and the 2D script runs without error.
2008-12-29 02:32 PM