2009-08-31 08:58 AM - last edited on 2023-05-24 11:56 AM by Rubia Torres
2009-09-01 02:40 AM
Karl wrote:I do have the rebuild for each frame option on in the fly-through settings. Are you saying there is another place to turn this on/off? Is there an enabling function within the part or something?
I found my notes from 2001- the bug that DNC and I found in 7.0 is not relevant. It was that if 'rebuild' was checked, that each frame generated took longer and longer to render. So, the key was just to have "Rebuild Model for Each Frame" checked in the fly-through dialog.
Sample attached. (The fire had three lights that randomly varied their color and intensity within a warm range, as well as wobbled their directionality.)
Cheers,
Karl
2009-09-01 07:59 AM
2009-09-01 11:34 AM
2009-09-03 05:36 PM
2009-09-03 11:09 PM
2009-09-04 04:53 PM
sdb wrote:What problems did you experience animating in ArtchiCAD? What software do recommend that is better for this? I have used Cinema 4D in the past but don't have a current license and it seemed like overkill for this (seemingly) simple animation.
Hi
I used to come by a similar problem when i was scripting some animated objects. (far easier to do in other rendering based software).
If you are just trying to render/indicate flashing, could you just use some sort of tube, that switches between two different materials ? (one with a luminance channel & one without)
2009-09-04 05:11 PM
2009-09-04 05:30 PM
2009-09-04 05:40 PM
Peter wrote:Clever workaround idea, Peter! If the frame rate makes it too tedious to merge the individual frames (likely), this trick might make the merging easier, Matthew: generate a mask video in addition to the two that Peter mentions. Just using the internal engine (I'm guessing the memory leak is in LW), generate a video of just a surface that changes colors (white/black, whatever) representing the flickering speed. Place this video in between the other two tracks and set the appropriate color as a chroma key or mask to allow the video above (the illuminated one) to dominate.
Hey Matthew,
It's just a thought, but to work around the GDL coding problem could you render the animation twice, one with the light permanently on, and one with the light off. If these were both output as individual frames, you could then recombine alternate frames in a movie editor and get the same effect.
2009-09-04 06:30 PM
Peter wrote:This is what I ended up having to do. A serious pain in the neck but it's almost done.
Hey Matthew,
It's just a thought, but to work around the GDL coding problem could you render the animation twice, one with the light permanently on, and one with the light off. If these were both output as individual frames, you could then recombine alternate frames in a movie editor and get the same effect.