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Text not Scaling properly

Anonymous
Not applicable
I have a Generic Schedule I use for all my electrical and mechanical drawings and I have made it a GDL object so I can just drop it in. The catch is that the text changes position in the object and it doesn't stay scaled. I cannot figure what is wrong. All I have done is draw the list, File>GDL Objects>Save Project as> then gave it a name and clicked save. I don't know if there is something I need to do but it is utterly disturbing to me. I'd appreciates some help. Thanx
4 REPLIES 4
Anonymous
Not applicable
I assume you mean legend rather than schedule.

The text probably appears to be moving around due to changes in scale. Differences in anchor points can make it seem to move besides rescaling. This is because the part save from the plan will be in world dimensions but the text will resize according to scale. It takes manual coding to make it any different.

I usually use modules for symbol legends. This doesn't eliminate the scaling issues (though it does allow them to be easily fixed) but it does provide a template for the elements needed for a particular type of drawing.
Anonymous
Not applicable
jcude wrote:
...The catch is that the text changes position in the object and it doesn't stay scaled. I cannot figure what is wrong. All I have done is draw the list, File>GDL Objects>Save Project as> then gave it a name and clicked save.
To make Texts of your Symbols Legend Obj scale with plan do following:
1. Select all Text Blocks of future legend obj.
2. In the "Text Selection Settings Dialog" under Text Block Formatting" choose "Scaled" for Scalibility option. Confirm changes by clicking ok button.
3. Select all elements that you save as lib. object.
4. Goto File_Menu>GDL Objects>Save Selection as... & save your legend template.

p.s.: take a look at: "GDL Reference Guide > Attributes > Inline Attribute Definition > Textblock" if you want to see & undersatnd how it looks in GDL Script.
Anonymous
Not applicable
These are the exact steps I took to set up my legend. It still has the scaling problem. Is there a work around to this scaling problem?
Anonymous
Not applicable
Maybe you can attach some part of non-working legend obj. here? So we could have more chance to solve that problem!

p.s.: The above descrived method (mines) works by me!