embedded library
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2011-01-05 03:54 AM
2011-01-05
03:54 AM
Sure would be nice if you could make a "patch" to be able to get an inadvertently placed object into a embedded library, moved to a linked library.
So far, what I've read, that can't be done.
Read; Tears here.
2 REPLIES 2

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2011-01-05 04:54 AM
2011-01-05
04:54 AM
If you mean copy an embedded object into a linked library (or any other folder) then this can be done through the library manager.
Or did I misunderstand what you want?
Barry.
Or did I misunderstand what you want?
Barry.
One of the forum moderators.
Versions 6.5 to 27
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Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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2011-01-05 05:13 AM
2011-01-05
05:13 AM
Thanks for the reply Barry.
MY BAD!
I just jumped to 14 from 12.
I read this and made a wrong assumption;
"Embedded objects exist only in that particular project and can be used only in that project. (In contrast, objects of a linked library can exist in several projects.) If you delete an object from the Embedded Library, it is gone. If you edit the script of an embedded object, that modification will occur right there, in the Embedded Library of that particular project"
MY BAD!
I just jumped to 14 from 12.
I read this and made a wrong assumption;
"Embedded objects exist only in that particular project and can be used only in that project. (In contrast, objects of a linked library can exist in several projects.) If you delete an object from the Embedded Library, it is gone. If you edit the script of an embedded object, that modification will occur right there, in the Embedded Library of that particular project"