hi. i have a project that has objects which converted from 3ds. some of these objects has too many polygons. So when i try to save 3d model as 3ds. program gives an numbering error that says; "too many faces or vertices for one object. too many object assigned to one layer or material." By the way, when i delete these objects which causes problem i can save the model as 3ds.
does anyone know how to solve this problem?
Thank you...