OK, how about a fourth option that I used recently!
I admit, it is slightly more labour intensive, but it does remove the need to SEO using the site, which when complex, can start to slow the machine down. It does have the advantage of being easy to edit for bits that are different heights or horizontal.
1. Model your land mesh as before.
2. Trace the outline of the walls
on plan
, with separate polygonal meshs ensuring that there are pairs of nodes opposite each other (so the top of the wall will be fairly level)
3. Manually adjust the heights of the nodes so they just break the surface of the ground by using the survey levels, interpolation and guess work.
4.
In 3d
you can now adjust one half of all the nodes pairs by typing the height above the ground you require into the tracker.
5. The other node can easily be adjusted to the same height by snapping it to the height of the first node.
Attached, on the left, the original survey with the walls/meshs traced over. On the right finished in 3d. (Mesh has an aerial photo overlaid on it.)